Greetings dinosaur hunters!
Check out how development is progressing in this fresh dev blog! The next update is going to be a big one and will require more time. Meanwhile, you can share your feedback and ideas. Thank you all for your patience and support!
Find the development highlights in this video!
New island
We are building unique special locations for the new island. Here are WIP glimpses of new locations.
Engine update & graphical improvements
We have updated the game engine version, making newer and more advanced techniques available to us like ray tracing. Newer engine also gives us better support for consoles, so we are more ready for porting the game. We are seeking to improve the graphical quality further and taking also performance into account.
Reworked model: Brachiosaurus
Brachiosaurus is getting a new model with new skin textures.
Improved dinosaur AI reactions and behaviors
We are improving how dinosaurs react to gunshots and when spotting the player so that the reactions feel more natural. We have created a new system for head movements so we can move the head more naturally and more precisely so dinosaurs can be more expressive when, for example, reacting to players sounds and movement.
New species: Dilophosaurus
Dilophosaurus will join the species on the new island. The model is being worked on.
Audio overhaul
We have been working with new sounds to the game. You can check a small glimpse of the new sounds in the video. The player movement sounds are now quieter, some dinosaur sounds have been improved and the ambience has a lot more variance and dynamic elements. The basic ambience is also a lot quieter so that you can pick better any dinosaur calls. Dinosaur footstep sounds are being refactored too.
Thank you for reading and we look forward to hearing your thoughts.