Development Blog #15

junkerdaleDevelopment news

Greetings dinosaur hunters!

We are working on Pachycephalosaurus and giving more life to dinosaurs fighting each other. These improvements you can expect to see in the next patch. All images are work in progress images and are subject to change.

Thank you all for the feedback you’ve given so far! It helps us a lot to find some of the nastier bugs and also gives a lot of good feature ideas we can implement in the game.

Dinosaurs fighting each other

We are working on improvements to animations when carnivores hunt down herbivores. Also work is ongoing to include carnivores fighting each other if they find each other in the same territory.



Pachy is a small herbivorous dinosaur with a uniquely thick skull roof. This gives it the ability to knock down players using it’s powerful head.


Score for kills

We are creating a score for each dinosaur kill. We’ll also include a leaderboard.


Mod support

We have started to implement mod support. At first there will be a configuration file where you can set properties for guns (damage, kick, bullet speed etc.), spawn limits for dinosaurs and properties for dinosaurs.



Work continues with improving the look of the environment.


Bug fixes

Here are some examples of bug fixes that will be incorporated in the next patch.

  • Game crashes if you tranquilize Pteranodon. It’s advisable not to try to tranq them before we release the next patch!
  • If you drop your inventory in the cave it will not appear in your position. Until this is fixed you can find items on top of the cave. After the next patch it will be dropped where it should be.
  • Some dinosaurs had smaller render distances. This has been fixed.

These were some of the features that you will be seeing in the next update. We are also working on fixes for issues reported by our players.

Thank you for reading and we look forward to hearing your thoughts. Join the discussion in Discord by following this link: